Lighting change, Post processing, and floor
Thursday, July 16, 2015
Tuesday, July 14, 2015
Roof tiles for Throneroom!!!
So, this is the roof texture for the walkway to the throne, it's a little seamy but whatever I will be properly setting it up in Maya and then sending it over to UE4 and that's where it matters.P.S. I will be posting throne room shots here eventually.
Thursday, July 2, 2015
Wednesday, July 1, 2015
Saturday, June 27, 2015
Tuesday, May 26, 2015
Sunday, May 24, 2015
Saturday, May 16, 2015
Antique Camera Finished
Callin it on this one and moving on, looks pretty cool I learned an insane amount thanks to Alex Dracott .
Thursday, May 7, 2015
Friday, May 1, 2015
Gothic shrine WIP
Maya is the blocking phase with some high poly modeling and the bottom is the high poly sculpting in marmoset
Wednesday, April 29, 2015
Architecture Sculpting
Working on some Gothic inspired shrine. Marmoset is being a real good sport about that 20+ million polygons in there XD But yeah looking forward to finishing up all the pieces then I'm going to destroy some should be a good piece, want it to be ready soonish so I can try to apply to Naughty Dog.
Sunday, April 26, 2015
Thursday, April 23, 2015
Polycount Environment Challenge WIPYNESS
Still working with the lighting, have a few more assets to add, then to get all creative on it's ass.
Friday, April 17, 2015
Sunday, April 12, 2015
Saturday, April 11, 2015
Rocks!!! Special Thanks to David Lesperance and Philip K for tutorials!!!!!
here the tut links!!!!!
http://www.philipk.net/tutorials/materials/stonerock/stonerock.html
https://gumroad.com/metalman123456123
Wednesday, April 8, 2015
Mesozoica Art Test
I got offered a position with Mesozoica after they saw my sci fi hallway and here's my art test for the position. About 2.5 hours of work. Come support the team!!!
https://www.facebook.com/mesozoicagame?fref=ts
https://www.facebook.com/mesozoicagame?fref=ts
Thursday, April 2, 2015
Thursday, March 26, 2015
Sci Fi Hallway 2 Lighting Environments
So, this is the scene with lighting to match the original concept art.
Then my friend said I should try Cenimatic lighting and I went for it. Looks pretty cool.
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